My Test Rust Server
Offline 178.80.1.176:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 280/350
- 24/250
- 37/250
- 138/200
- 50/200
- 44/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does My Test Rust Server follow?
To tell the rhythm of My Test Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 21 days 8 hours ago.
Tags
How should you read the tags on My Test Rust Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from My Test Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Test Rust Server?
Rust Metrics lists featuring My Test Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does My Test Rust Server sit in the rankings?
Player hours over seven days put My Test Rust Server at #14,428, in the top 65% of all ranked servers.
What is the population on My Test Rust Server?
Status for My Test Rust Server: offline. Last seen 20 days 9 hours ago.
Operator and location
Where does My Test Rust Server sit?
Reading: location. My Test Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 178.80.1.176:28015.
What Rust version is My Test Rust Server on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by My Test Rust Server. Matching protocol is required to join. Let Steam update your game.
How reliable is My Test Rust Server, and is it online now?
Check: connection. My Test Rust Server is offline at this moment. Last contact was 20 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 7 October 2026.
Settings and map
What rules does My Test Rust Server enforce, and what are its settings?
Check: gather rate. The name My Test Rust Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is My Test Rust Server on?
The game generates a procedural map for My Test Rust Server.
Join
What do you do to join My Test Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 178.80.1.176:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.