RUST METRICSFlight deck · live data
Data live Servers11,744 Players73,772 Populated3,676 Fresh wipes 3 h139 Scan5 min
‹ All servers178.77.159.18:28015
Online Full Queue Fresh wipe Wipe due No query

My Oxide Server

Online 178.77.159.18:28015 checked 10m ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#12,486top 56%
Last wipe1h agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75111:0012:0013:00Wiped Tue 27 Oct, 12:45 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep10 Oct16 Oct22 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 11:55 UTC1h ago – – running 1
Tue 27 Oct, 12:45 UTC1d ago – – – 1
Wed 21 Oct, 20:30 UTC6d ago 1 – 5.7 days 0
Tue 20 Oct, 16:05 UTC7d ago 1 – 1.2 days 0
Sun 18 Oct, 15:18 UTC9d ago 0 – 2 days 1
Sat 17 Oct, 18:22 UTC10d ago 1 – 0.9 days 1
Thu 15 Oct, 19:33 UTC12d ago 1 – 2 days 0
Wed 14 Oct, 14:26 UTC13d ago 1 – 1.2 days 1
Sun 11 Oct, 20:59 UTC16d ago 1 – 2.7 days 1
Sat 10 Oct, 20:52 UTC17d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on My Oxide Server when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does My Oxide Server follow?

No next wipe can be predicted for My Oxide Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 1 hours ago the current world was made.

Lists and filters

Which tags does My Oxide Server carry, and what do they mean?

Tags published by My Oxide Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Oxide Server?

On Rust Metrics, My Oxide Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player count

What position does My Oxide Server hold among Rust servers?

Ranking for My Oxide Server: #12,486 on seven-day player hours, top 56% of all ranked servers.

How full does My Oxide Server get?

0 of 10 slots are filled on My Oxide Server right now. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 12:00 UTC, 0 players on average.

Server

What location is My Oxide Server hosted in?

Reading: location. My Oxide Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 178.77.159.18:28015.

What Rust version is My Oxide Server on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by My Oxide Server. Matching protocol is required to join. Let Steam update your game.

Is My Oxide Server up, and how often does it stay up?

Check: connection. My Oxide Server is online at this moment. Uptime for the last 7 full days: 4 of 168 hours, or 2%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is My Oxide Server configured, and what rules are in force?

Reading the name gives no gather rate for My Oxide Server. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Join

How can you get onto My Oxide Server?

Press F1 in Rust and enter client.connect 178.77.159.18:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.