myserver
Offline 178.69.52.188:28015 checked 3h ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 20:13 UTC1d ago | – | – | – | 1 |
| Sat 24 Oct, 08:53 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 08:09 UTC3d ago | – | – | – | 1 |
| Wed 21 Oct, 15:04 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 14:53 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 14:38 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 13:57 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 13:19 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 12:52 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 12:31 UTC6d ago | – | – | – | 1 |
| Tue 20 Oct, 17:25 UTC7d ago | – | – | – | 0 |
| Tue 20 Oct, 15:57 UTC7d ago | – | – | – | 0 |
| Tue 20 Oct, 15:43 UTC7d ago | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 73/300
- 43/150
- 8/150
- 5/200
- 0/100
- 0/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does myserver follow?
None of the resets on myserver counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.
Lists and filters
Which tags does myserver carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from myserver. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show myserver?
These Rust Metrics lists carry myserver: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
What position does myserver hold among Rust servers?
Player hours over seven days put myserver at #5,377, in the top 24% of all ranked servers.
How full does myserver get?
Status for myserver: offline. Last seen 3 hours ago. Seven-day check: 1 players on average. Peak reading: 1. The last 48 hours peaked at 14:00 UTC, averaging 1 players at that hour.
Server
Where does myserver sit?
Reading: location. myserver gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 178.69.52.188:28015.
What Rust version is myserver on?
Reading: myserver, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on myserver, and is it online?
Reading: offline. myserver last answered 3 hours ago. Uptime for the last 6 full days: 38 of 144 hours, or 26%. Reading: first seen 20 October 2026, recorded by Rust Metrics.
Settings and map
How is myserver configured, and what rules are in force?
Reading the name gives no gather rate for myserver. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.
What map is myserver on?
Check: map. Procedural, generated by the game, on myserver.
Connection
How do you connect to myserver?
Press F1 in Rust and enter client.connect 178.69.52.188:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.