ServerName
Offline 178.66.209.98:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 10:03 UTC3d ago | 1 | – | running | 1 |
| Fri 23 Oct, 04:29 UTC5d ago | 1 | – | 2.2 days | 1 |
| Thu 15 Oct, 19:10 UTC12d ago | 1 | – | 7.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 645/700
- 420/475
- 41/250
- 51/250
- 206/200
- 108/150
Quick answers
from the figures on this pageWipe timing
What happens on ServerName when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does ServerName wipe, and when?
There is no next wipe to predict: ServerName wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 3 days 2 hours ago.
Tag meanings
Which tags does ServerName carry, and what do they mean?
These are the tags ServerName publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does ServerName appear in Rust Metrics lists and filters?
Rust Metrics lists featuring ServerName: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does ServerName hold among Rust servers?
Ranking for ServerName: #10,819 on seven-day player hours, top 49% of all ranked servers.
What player count does ServerName carry?
Reading for ServerName: offline at this moment; last seen 3 days 2 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Operator and location
Where does ServerName sit?
No region comes from ServerName. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 178.66.209.98:28015.
What Rust version is ServerName on?
Rust network protocol 2635 and build 168909 on Windows is the build ServerName runs. Check: protocol. To join, your game must match; Steam handles the update.
Is ServerName up, and how often does it stay up?
Reading: offline. ServerName last answered 3 days 2 hours ago. Uptime for the last 7 full days: 4 of 168 hours, or 2%. Reading: first seen 15 October 2026, recorded by Rust Metrics.
Map and rules
How is ServerName configured, and what rules are in force?
No gather rate appears in the name: ServerName. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
How to join
How do you connect to ServerName?
Press F1 in Rust and enter client.connect 178.66.209.98:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.