My Server Name
Offline 178.66.156.166:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 248/275
- 21/250
- 16/250
- 170/200
- 64/200
- 37/100
Quick answers
from the figures on this pageWipe schedule
When does My Server Name wipe?
Its rhythm cannot be told from the wipes of My Server Name on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 37 days 11 hours ago.
Tag meanings
Which tags does My Server Name carry, and what do they mean?
These are the tags My Server Name publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Server Name appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Server Name: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does My Server Name hold among Rust servers?
Player hours over seven days put My Server Name at #15,481, in the top 67% of all ranked servers.
What is the population on My Server Name?
Status for My Server Name: offline. Last seen 36 days 6 hours ago.
Operator and location
Which location does My Server Name run from?
No region comes from My Server Name. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 178.66.156.166:28015.
What Rust version is My Server Name on?
Reading: My Server Name, Rust network protocol 2633 and build 164530, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on My Server Name, and is it online?
Reading: offline. My Server Name last answered 36 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 20 September 2026.
Settings and map
What rules does My Server Name enforce, and what are its settings?
Reading the name gives no gather rate for My Server Name. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is My Server Name on?
The game generates a procedural map for My Server Name.
Connection
What do you do to join My Server Name?
Press F1 in Rust and enter client.connect 178.66.156.166:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.