RUST METRICSFlight deck · live data
Data live Servers11,620 Players35,915 Populated2,914 Fresh wipes 3 h77 Scan5 min
‹ All servers178.64.114.240:28015
Offline Full Queue Fresh wipe Wipe due No query

RustVanill

Offline 178.64.114.240:28015 checked 14h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 2
Rank#11,217top 50%
Last wipe15h agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5204:0005:0006:0014:0015:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:19 UTC15h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does RustVanill wipe?

To tell the rhythm of RustVanill, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 15 hours ago the current world was made.

Lists and filters

How should you read the tags on RustVanill?

These are the tags RustVanill publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show RustVanill?

These Rust Metrics lists carry RustVanill: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Occupancy

Where does RustVanill sit in the rankings?

Ranking for RustVanill: #11,217 on seven-day player hours, top 50% of all ranked servers.

How full does RustVanill get?

Reading for RustVanill: offline at this moment; last seen 14 hours ago. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 07:00 UTC, 1 players on average.

Server details

Where does RustVanill sit?

Reading: location. RustVanill gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 178.64.114.240:28015.

What Rust version is RustVanill on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by RustVanill. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on RustVanill, and is it online?

Check: connection. RustVanill is offline at this moment. Last contact was 14 hours ago. Reading: first seen 27 October 2026, recorded by Rust Metrics.

Settings and map

How is RustVanill configured, and what rules are in force?

Check: gather rate. The name RustVanill does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on RustVanill?

Check: map. Procedural, generated by the game, on RustVanill.

How to join

How can you get onto RustVanill?

Check: join. Open Rust, press F1, then enter client.connect 178.64.114.240:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players The server holds 15 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.