RustVanill
Offline 178.64.114.240:28015 checked 14h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:19 UTC15h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 268/300
- 21/250
- 16/250
- 167/200
- 87/200
- 22/100
Quick answers
from the figures on this pageReset cycle
When does RustVanill wipe?
To tell the rhythm of RustVanill, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 15 hours ago the current world was made.
Lists and filters
How should you read the tags on RustVanill?
These are the tags RustVanill publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RustVanill?
These Rust Metrics lists carry RustVanill: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Occupancy
Where does RustVanill sit in the rankings?
Ranking for RustVanill: #11,217 on seven-day player hours, top 50% of all ranked servers.
How full does RustVanill get?
Reading for RustVanill: offline at this moment; last seen 14 hours ago. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 07:00 UTC, 1 players on average.
Server details
Where does RustVanill sit?
Reading: location. RustVanill gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 178.64.114.240:28015.
What Rust version is RustVanill on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by RustVanill. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on RustVanill, and is it online?
Check: connection. RustVanill is offline at this moment. Last contact was 14 hours ago. Reading: first seen 27 October 2026, recorded by Rust Metrics.
Settings and map
How is RustVanill configured, and what rules are in force?
Check: gather rate. The name RustVanill does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on RustVanill?
Check: map. Procedural, generated by the game, on RustVanill.
How to join
How can you get onto RustVanill?
Check: join. Open Rust, press F1, then enter client.connect 178.64.114.240:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.