Flo
Offline 178.51.128.233:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 390/350
- 200/225
- 22/250
- 26/250
- 111/225
- 38/100
Quick answers
from the figures on this pageReset cycle
How often does Flo wipe, and when?
Its rhythm cannot be told from the wipes of Flo on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 15 days 16 hours ago the current world was made.
Lists and filters
How should you read the tags on Flo?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from Flo. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Flo appear in Rust Metrics lists and filters?
On Rust Metrics, Flo sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Flo hold among Rust servers?
Ranking for Flo: #11,568 on seven-day player hours, top 52% of all ranked servers.
What is the population on Flo?
Reading for Flo: offline at this moment; last seen 2 days 11 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Operator and location
Where does Flo sit?
No region comes from Flo. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 178.51.128.233:28015.
What Rust version is Flo on?
Reading: Flo, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Flo, and is it online?
Reading: offline. Flo last answered 2 days 11 hours ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. Reading: first seen 25 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Flo enforce, and what are its settings?
Check: gather rate. The name Flo does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Flo?
Check: map. Procedural, generated by the game, on Flo.
Join
How do you connect to Flo?
Press F1 in Rust and enter client.connect 178.51.128.233:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.