Serverok
Offline 178.46.93.194:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 353/350
- 16/250
- 25/250
- 173/225
- 93/225
- 36/100
Quick answers
from the figures on this pageReset cycle
How often does Serverok wipe, and when?
Its rhythm cannot be told from the wipes of Serverok on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 54 days 13 hours ago.
Tags
Which tags does Serverok carry, and what do they mean?
Tags published by Serverok, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Serverok appear in Rust Metrics lists and filters?
On Rust Metrics, Serverok sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Serverok hold among Rust servers?
Ranking for Serverok: #14,108 on seven-day player hours, top – of all ranked servers.
What player count does Serverok carry?
Status for Serverok: offline. Last seen 39 days 12 hours ago.
Server details
Which location does Serverok run from?
Reading: location. Serverok gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 178.46.93.194:28015.
What Rust version is Serverok on?
Rust network protocol 2633 and build 163794 on Windows is the build Serverok runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Serverok, and is it online?
Check: connection. Serverok is offline at this moment. Last contact was 39 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 September 2026, recorded by Rust Metrics.
Settings and map
How is Serverok configured, and what rules are in force?
Reading the name gives no gather rate for Serverok. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Serverok?
The game generates a procedural map for Serverok.
Join
How can you get onto Serverok?
To join: start Rust, press F1 and type client.connect 178.46.93.194:28015. Or press Launch Rust here and Steam opens the game and connects you.