RUST METRICSFlight deck · live data
Data live Servers11,842 Players65,813 Populated3,613 Fresh wipes 3 h129 Scan5 min
‹ All servers178.46.209.15:28015
Offline Full Queue Fresh wipe Wipe due No query

Test Server

Offline 178.46.209.15:28015 checked 4d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 1 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#9,450top 43%
No wipesresets11 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 17:33 UTC4d ago – – – 0
Fri 23 Oct, 17:00 UTC4d ago – – – 1
Thu 22 Oct, 15:18 UTC5d ago – – – 0
Thu 22 Oct, 14:34 UTC5d ago – – – 0
Thu 22 Oct, 14:24 UTC5d ago – – – 0
Thu 22 Oct, 14:00 UTC5d ago – – – 0
Wed 21 Oct, 19:22 UTC6d ago – – – 0
Wed 21 Oct, 18:39 UTC6d ago – – – 0
Wed 21 Oct, 18:28 UTC6d ago – – – 0
Wed 21 Oct, 17:38 UTC6d ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Test Server wipe?

No wipe schedule is kept by Test Server, which makes a new world every few hours; those resets do not count as wipes.

Tags

Which tags does Test Server carry, and what do they mean?

These are the tags Test Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Test Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Test Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does Test Server hold among Rust servers?

Ranking for Test Server: #9,450 on seven-day player hours, top 43% of all ranked servers.

How full does Test Server get?

Reading for Test Server: offline at this moment; last seen 4 days 3 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Server

Where does Test Server sit?

No region comes from Test Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 178.46.209.15:28015.

What Rust version is Test Server on?

Reading: Test Server, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Test Server, and is it online now?

Reading: offline. Test Server last answered 4 days 3 hours ago. Reading: 10% uptime over the last 7 full days. It was up 16 of 168 hours. Reading: first seen 19 October 2026, recorded by Rust Metrics.

Map and rules

What rules does Test Server enforce, and what are its settings?

Check: gather rate. The name Test Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is Test Server on?

Procedural map on Test Server, made by the game's generator.

How to join

What do you do to join Test Server?

Press F1 in Rust and enter client.connect 178.46.209.15:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.