Test Server
Offline 178.46.208.0:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 231/250
- 15/250
- 23/250
- 113/200
- 45/200
- 43/100
Quick answers
from the figures on this pageWipe timing
When does Test Server wipe?
The rhythm of Test Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 4 days 9 hours ago.
Tag meanings
How should you read the tags on Test Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from Test Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Test Server?
On Rust Metrics, Test Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does Test Server sit in the rankings?
Ranking for Test Server: #7,579 on seven-day player hours, top 34% of all ranked servers.
What is the population on Test Server?
Status for Test Server: offline. Last seen 42 hours ago. Seven-day check: 1 players on average. Peak reading: 1. The last 48 hours peaked at 07:00 UTC, averaging 1 players at that hour.
Server
Where does Test Server sit?
Reading: location. Test Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 178.46.208.0:28015.
What Rust version is Test Server on?
Reading: Test Server, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Test Server, and is it online now?
Check: connection. Test Server is offline at this moment. Last contact was 42 hours ago. Uptime for the last 4 full days: 17 of 96 hours, or 18%. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Test Server?
No gather rate appears in the name: Test Server. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Test Server?
The game generates a procedural map for Test Server.
How to join
What do you do to join Test Server?
To join: start Rust, press F1 and type client.connect 178.46.208.0:28015. Or press Launch Rust here and Steam opens the game and connects you.