My Server Name
Offline 178.46.116.59:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 672/750
- 48/250
- 84/250
- 370/450
- 182/250
- 163/250
Quick answers
from the figures on this pageWipe timing
When does My Server Name wipe?
Its rhythm cannot be told from the wipes of My Server Name on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 44 days 8 hours ago.
Tag meanings
Which tags does My Server Name carry, and what do they mean?
Tags published by My Server Name, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Server Name?
Rust Metrics lists featuring My Server Name: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does My Server Name hold among Rust servers?
Ranking for My Server Name: #13,233 on seven-day player hours, top 58% of all ranked servers.
What is the population on My Server Name?
Reading for My Server Name: offline at this moment; last seen 36 days ago.
Operator and location
Where does My Server Name sit?
No region tag on My Server Name. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 178.46.116.59:28015.
What Rust version is My Server Name on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by My Server Name. To get in, your game needs the same protocol; Steam applies the update.
How reliable is My Server Name, and is it online now?
Reading: offline. My Server Name last answered 36 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 21 September 2026.
Settings and map
What rules does My Server Name enforce, and what are its settings?
Check: gather rate. The name My Server Name does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is My Server Name on?
Check: map. Procedural, generated by the game, on My Server Name.
Connection
How can you get onto My Server Name?
Check: join. Open Rust, press F1, then enter client.connect 178.46.116.59:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.