gitler
Offline 178.45.32.248:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 656/750
- 51/250
- 89/250
- 369/450
- 177/250
- 162/250
Quick answers
from the figures on this pageWipe schedule
What wipe timing does gitler follow?
The rhythm of gitler's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 24 days 3 hours ago.
Tags
How should you read the tags on gitler?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from gitler. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show gitler?
These Rust Metrics lists carry gitler: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does gitler hold among Rust servers?
Ranking for gitler: #13,911 on seven-day player hours, top 61% of all ranked servers.
What player count does gitler carry?
gitler is not responding; status offline, last seen 23 days 23 hours ago.
Operator and location
Which location does gitler run from?
No region tag on gitler. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 178.45.32.248:28015.
What Rust version is gitler on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by gitler. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on gitler, and is it online?
Check: connection. gitler is offline at this moment. Last contact was 23 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 3 October 2026.
Map and rules
What settings and rules apply on gitler?
Reading the name gives no gather rate for gitler. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on gitler?
The game generates a procedural map for gitler.
How to join
How do you connect to gitler?
Check: join. Open Rust, press F1, then enter client.connect 178.45.32.248:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.