GeccoRust""
Offline 178.41.117.188:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 657/700
- 422/475
- 38/250
- 56/250
- 224/200
- 118/150
Quick answers
from the figures on this pageReset cycle
How often does GeccoRust"" wipe, and when?
Its rhythm cannot be told from the wipes of GeccoRust"" on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 41 days 16 hours ago the current world was made.
Lists and filters
How should you read the tags on GeccoRust""?
These are the tags GeccoRust"" publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show GeccoRust""?
On Rust Metrics, GeccoRust"" sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does GeccoRust"" hold among Rust servers?
Player hours over seven days put GeccoRust"" at #15,525, in the top – of all ranked servers.
What is the population on GeccoRust""?
Status for GeccoRust"": offline. Last seen 41 days 8 hours ago.
Operator and location
Where does GeccoRust"" sit?
No region comes from GeccoRust"". Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 178.41.117.188:28015.
What Rust version is GeccoRust"" on?
Reading: GeccoRust"", Rust network protocol 2633 and build 163794, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on GeccoRust"", and is it online?
GeccoRust"" reports offline. The last reading came 41 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 16 September 2026, recorded by Rust Metrics.
Settings and map
How is GeccoRust"" configured, and what rules are in force?
Reading the name gives no gather rate for GeccoRust"". 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is GeccoRust"" on?
The game generates a procedural map for GeccoRust"".
How to join
What do you do to join GeccoRust""?
Check: join. Open Rust, press F1, then enter client.connect 178.41.117.188:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.