pgm3
Offline 178.38.47.46:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageReset cycle
What wipe timing does pgm3 follow?
The rhythm of pgm3's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 17 days 19 hours ago.
Lists and filters
How should you read the tags on pgm3?
These are the tags pgm3 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Game build reading: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does pgm3 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry pgm3: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does pgm3 sit in the rankings?
Ranking for pgm3: #14,778 on seven-day player hours, top 67% of all ranked servers.
What is the population on pgm3?
Reading for pgm3: offline at this moment; last seen 17 days 8 hours ago.
Operator and location
Where does pgm3 sit?
No region tag on pgm3. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 178.38.47.46:28015.
What Rust version is pgm3 on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by pgm3. Matching protocol is required to join. Let Steam update your game.
What is the uptime on pgm3, and is it online?
Reading: offline. pgm3 last answered 17 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 11 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on pgm3?
No gather rate appears in the name: pgm3. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is pgm3 on?
The game generates a procedural map for pgm3.
Join
What do you do to join pgm3?
Press F1 in Rust and enter client.connect 178.38.47.46:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.