nameserver
Offline 178.34.53.104:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 05:19 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 420/525
- 26/250
- 43/250
- 191/275
- 70/200
- 83/150
Quick answers
from the figures on this pageWipe timing
What happens on nameserver when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does nameserver wipe?
Its rhythm cannot be told from the wipes of nameserver on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 16 days 18 hours ago.
Tag meanings
Which tags does nameserver carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from nameserver. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show nameserver?
These Rust Metrics lists carry nameserver: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does nameserver hold among Rust servers?
Player hours over seven days put nameserver at #15,850, in the top 72% of all ranked servers.
How full does nameserver get?
Reading for nameserver: offline at this moment; last seen 16 days 18 hours ago.
Operator and location
Where does nameserver sit?
No region comes from nameserver. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 178.34.53.104:28015.
What Rust version is nameserver on?
Rust network protocol 2634 and build 167398 on Windows is the build nameserver runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on nameserver, and is it online?
nameserver reports offline. The last reading came 16 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 11 October 2026.
Settings and map
What rules does nameserver enforce, and what are its settings?
No gather rate appears in the name: nameserver. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is nameserver on?
The game generates a procedural map for nameserver.
How to join
How do you connect to nameserver?
Press F1 in Rust and enter client.connect 178.34.53.104:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.