RUST METRICSFlight deck · live data
Data live Servers11,794 Players80,292 Populated3,570 Fresh wipes 3 h260 Scan5 min
‹ All servers178.33.122.101:30327
Offline Full Queue Fresh wipe Wipe due No query

TheTNTClouds

Offline 178.33.122.101:30327 checked 43d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,489no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does TheTNTClouds wipe?

Its rhythm cannot be told from the wipes of TheTNTClouds on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 43 days 8 hours ago the current world was made.

Tag meanings

Which tags does TheTNTClouds carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Match the game version: protocol 2632 is required; cs162434 (Build): The server runs game build 162434; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from TheTNTClouds. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show TheTNTClouds?

Rust Metrics lists featuring TheTNTClouds: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does TheTNTClouds sit in the rankings?

Ranking for TheTNTClouds: #15,489 on seven-day player hours, top – of all ranked servers.

What player count does TheTNTClouds carry?

TheTNTClouds is not responding; status offline, last seen 43 days 8 hours ago.

Server details

Where does TheTNTClouds sit?

No region comes from TheTNTClouds. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 178.33.122.101:30327.

What Rust version is TheTNTClouds on?

Reading: TheTNTClouds, Rust network protocol 2632 and build 162434, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is TheTNTClouds, and is it online now?

Check: connection. TheTNTClouds is offline at this moment. Last contact was 43 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 16 September 2026.

Map and rules

How is TheTNTClouds configured, and what rules are in force?

Check: gather rate. The name TheTNTClouds does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is TheTNTClouds on?

Check: map. Procedural, generated by the game, on TheTNTClouds.

Connection

How do you connect to TheTNTClouds?

Check: join. Open Rust, press F1, then enter client.connect 178.33.122.101:30327. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2632
Protocol Match the game version: protocol 2632 is required.
cs162434
Build The server runs game build 162434.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.