RUST METRICSFlight deck · live data
Data live Servers11,684 Players38,205 Populated2,919 Fresh wipes 3 h95 Scan5 min
‹ All servers178.27.4.130:28315
Offline Full Queue Fresh wipe Wipe due No query

ServerM4 Isolated Test 01

Offline 178.27.4.130:28315 checked 7d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,419top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does ServerM4 Isolated Test 01 wipe?

To tell the rhythm of ServerM4 Isolated Test 01, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 7 days 20 hours ago.

Tag meanings

Which tags does ServerM4 Isolated Test 01 carry, and what do they mean?

These are the tags ServerM4 Isolated Test 01 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): Slots: 2; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does ServerM4 Isolated Test 01 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring ServerM4 Isolated Test 01: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does ServerM4 Isolated Test 01 sit in the rankings?

Player hours over seven days put ServerM4 Isolated Test 01 at #15,419, in the top 69% of all ranked servers.

What player count does ServerM4 Isolated Test 01 carry?

Status for ServerM4 Isolated Test 01: offline. Last seen 7 days 20 hours ago.

Operator and location

Which location does ServerM4 Isolated Test 01 run from?

No region tag on ServerM4 Isolated Test 01. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 178.27.4.130:28315.

What Rust version is ServerM4 Isolated Test 01 on?

Reading: ServerM4 Isolated Test 01, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is ServerM4 Isolated Test 01, and is it online now?

Check: connection. ServerM4 Isolated Test 01 is offline at this moment. Last contact was 7 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 21 October 2026, recorded by Rust Metrics.

Rules and settings

How is ServerM4 Isolated Test 01 configured, and what rules are in force?

No gather rate appears in the name: ServerM4 Isolated Test 01. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is ServerM4 Isolated Test 01 on?

The game generates a procedural map for ServerM4 Isolated Test 01.

How to join

How do you connect to ServerM4 Isolated Test 01?

To join: start Rust, press F1 and type client.connect 178.27.4.130:28315. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players Slots: 2.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.