RUST METRICSFlight deck · live data
Data live Servers11,810 Players75,437 Populated3,743 Fresh wipes 3 h107 Scan5 min
‹ All servers178.27.102.97:28990
Offline Full Queue Fresh wipe Wipe due No query

rro map export

Offline 178.27.102.97:28990 checked 7d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,432top 69%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 14:12 UTC7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on rro map export?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does rro map export wipe, and when?

Its rhythm cannot be told from the wipes of rro map export on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 7 days 6 hours ago the current world was made.

Tags

Which tags does rro map export carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from rro map export. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does rro map export appear in Rust Metrics lists and filters?

On Rust Metrics, rro map export sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does rro map export hold among Rust servers?

Ranking for rro map export: #15,432 on seven-day player hours, top 69% of all ranked servers.

How full does rro map export get?

Reading for rro map export: offline at this moment; last seen 7 days 6 hours ago. Check: player average. 0 over the last seven days.

Operator and location

What location is rro map export hosted in?

No region tag on rro map export. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 178.27.102.97:28990.

What Rust version is rro map export on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by rro map export. Matching protocol is required to join. Let Steam update your game.

What is the uptime on rro map export, and is it online?

Check: connection. rro map export is offline at this moment. Last contact was 7 days 6 hours ago. Uptime for the last 6 full days: 0 of 144 hours, or 0%. Check: first contact. Rust Metrics logged it on 21 October 2026.

Map and rules

How is rro map export configured, and what rules are in force?

Reading the name gives no gather rate for rro map export. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is rro map export on?

The game generates a procedural map for rro map export.

Connection

How can you get onto rro map export?

Press F1 in Rust and enter client.connect 178.27.102.97:28990. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players The server holds 1 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.