RUST METRICSFlight deck · live data
Data live Servers11,758 Players58,600 Populated3,466 Fresh wipes 3 h133 Scan5 min
‹ All servers178.220.66.181:28015
Offline Full Queue Fresh wipe Wipe due No query

TugboatTest

Offline 178.220.66.181:28015 checked 6d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#13,111top 59%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 07:31 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on TugboatTest when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does TugboatTest follow?

Its rhythm cannot be told from the wipes of TugboatTest on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 6 days 15 hours ago the current world was made.

Tags

Which tags does TugboatTest carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from TugboatTest. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does TugboatTest appear in Rust Metrics lists and filters?

These Rust Metrics lists carry TugboatTest: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does TugboatTest hold among Rust servers?

Ranking for TugboatTest: #13,111 on seven-day player hours, top 59% of all ranked servers.

How full does TugboatTest get?

TugboatTest is not responding; status offline, last seen 6 days 15 hours ago. Check: players over seven days. Average 1, peak 1.

Server details

What location is TugboatTest hosted in?

No region comes from TugboatTest. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 178.220.66.181:28015.

What Rust version is TugboatTest on?

Rust network protocol 2634 and build 167781 on Windows is the build TugboatTest runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is TugboatTest, and is it online now?

Reading: offline. TugboatTest last answered 6 days 15 hours ago. Uptime for the last 6 full days: 1 of 144 hours, or 1%. Check: first contact. Rust Metrics logged it on 21 October 2026.

Settings and map

What settings and rules apply on TugboatTest?

Reading the name gives no gather rate for TugboatTest. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on TugboatTest?

Check: map. Procedural, generated by the game, on TugboatTest.

Connection

How can you get onto TugboatTest?

To join: start Rust, press F1 and type client.connect 178.220.66.181:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.