m1r
Offline 178.213.5.103:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 510/575
- 340/400
- 41/250
- 38/250
- 116/150
- 127/200
Quick answers
from the figures on this pageWipe timing
When does m1r wipe?
Its rhythm cannot be told from the wipes of m1r on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 36 days 3 hours ago.
Lists and filters
How should you read the tags on m1r?
Tags published by m1r, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163777 (Build): Build 163777; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show m1r?
On Rust Metrics, m1r sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does m1r sit in the rankings?
Ranking for m1r: #14,533 on seven-day player hours, top 61% of all ranked servers.
What player count does m1r carry?
Reading for m1r: offline at this moment; last seen 29 days 8 hours ago.
Server details
Where does m1r sit?
No region comes from m1r. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 178.213.5.103:28015.
What Rust version is m1r on?
Rust network protocol 2633 and build 163777 on Windows is the build m1r runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is m1r, and is it online now?
m1r reports offline. The last reading came 29 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 29 September 2026, recorded by Rust Metrics.
Settings and map
What rules does m1r enforce, and what are its settings?
Reading the name gives no gather rate for m1r. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Connection
How can you get onto m1r?
To join: start Rust, press F1 and type client.connect 178.213.5.103:28015. Or press Launch Rust here and Steam opens the game and connects you.