m1r
Offline 178.213.4.253:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 618/700
- 41/250
- 78/250
- 323/400
- 146/200
- 138/225
Quick answers
from the figures on this pageWipe schedule
When does m1r wipe?
The rhythm of m1r's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 35 days 4 hours ago.
Tag meanings
Which tags does m1r carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163777 (Build): Game build reading: 163777; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from m1r. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does m1r appear in Rust Metrics lists and filters?
Rust Metrics lists featuring m1r: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does m1r hold among Rust servers?
Ranking for m1r: #14,466 on seven-day player hours, top 61% of all ranked servers.
What player count does m1r carry?
Status for m1r: offline. Last seen 27 days 14 hours ago.
Server details
Where does m1r sit?
No region comes from m1r. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 178.213.4.253:28015.
What Rust version is m1r on?
Rust network protocol 2633 and build 163777 on Windows is the build m1r runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on m1r, and is it online?
Reading: offline. m1r last answered 27 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 30 September 2026.
Map and rules
What rules does m1r enforce, and what are its settings?
No gather rate appears in the name: m1r. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
How to join
How can you get onto m1r?
To join: start Rust, press F1 and type client.connect 178.213.4.253:28015. Or press Launch Rust here and Steam opens the game and connects you.