m1r
Offline 178.213.2.164:28015 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 580/700
- 34/250
- 69/250
- 304/400
- 123/200
- 127/225
Quick answers
from the figures on this pageWipe schedule
What wipe timing does m1r follow?
The rhythm of m1r's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 35 days 4 hours ago.
Tags
How should you read the tags on m1r?
These are the tags m1r publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163777 (Build): Game build reading: 163777; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does m1r appear in Rust Metrics lists and filters?
These Rust Metrics lists carry m1r: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does m1r hold among Rust servers?
Player hours over seven days put m1r at #15,928, in the top 67% of all ranked servers.
What is the population on m1r?
Reading for m1r: offline at this moment; last seen 30 days 6 hours ago.
Operator and location
Which location does m1r run from?
No region tag on m1r. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 178.213.2.164:28015.
What Rust version is m1r on?
Reading: m1r, Rust network protocol 2633 and build 163777, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on m1r, and is it online?
m1r reports offline. The last reading came 30 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 27 September 2026.
Rules and settings
What rules does m1r enforce, and what are its settings?
Reading the name gives no gather rate for m1r. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
How to join
How can you get onto m1r?
To join: start Rust, press F1 and type client.connect 178.213.2.164:28015. Or press Launch Rust here and Steam opens the game and connects you.