Timeweb Cloud
Offline 178.207.82.254:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe schedule
When does Timeweb Cloud wipe?
To tell the rhythm of Timeweb Cloud, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 7 hours ago.
Lists and filters
How should you read the tags on Timeweb Cloud?
These are the tags Timeweb Cloud publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp3 (Max players): 3 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Timeweb Cloud appear in Rust Metrics lists and filters?
On Rust Metrics, Timeweb Cloud sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does Timeweb Cloud sit in the rankings?
Player hours over seven days put Timeweb Cloud at #9,178, in the top 41% of all ranked servers.
How full does Timeweb Cloud get?
Timeweb Cloud is not responding; status offline, last seen 3 days ago. Check: players over seven days. Average 1, peak 1.
Server details
Where does Timeweb Cloud sit?
Reading: location. Timeweb Cloud gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 178.207.82.254:28015.
What Rust version is Timeweb Cloud on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Timeweb Cloud. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Timeweb Cloud, and is it online now?
Timeweb Cloud reports offline. The last reading came 3 days ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. Check: first contact. Rust Metrics logged it on 25 October 2026.
Settings and map
What rules does Timeweb Cloud enforce, and what are its settings?
No gather rate appears in the name: Timeweb Cloud. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is Timeweb Cloud on?
Procedural map on Timeweb Cloud, made by the game's generator.
Join
How do you connect to Timeweb Cloud?
Press F1 in Rust and enter client.connect 178.207.82.254:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.