RUST METRICSFlight deck · live data
Data live Servers11,699 Players51,000 Populated3,284 Fresh wipes 3 h144 Scan5 min
‹ All servers178.207.82.239:28015
Offline Full Queue Fresh wipe Wipe due No query

Timeweb Cloud

Offline 178.207.82.239:28015 checked 1d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.8 1.5 2.2 3 PAX 1 /3

Players now

33% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#9,500top 43%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75112:0013:0014:0015:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Timeweb Cloud wipe, and when?

The rhythm of Timeweb Cloud's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 2 days 13 hours ago the current world was made.

Tags

How should you read the tags on Timeweb Cloud?

These are the tags Timeweb Cloud publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Timeweb Cloud appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Timeweb Cloud: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Timeweb Cloud hold among Rust servers?

Player hours over seven days put Timeweb Cloud at #9,500, in the top 43% of all ranked servers.

What is the population on Timeweb Cloud?

Status for Timeweb Cloud: offline. Last seen 32 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Check: 48-hour peak. 13:00 UTC, 1 players on average.

Server

Where does Timeweb Cloud sit?

No region comes from Timeweb Cloud. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 178.207.82.239:28015.

What Rust version is Timeweb Cloud on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Timeweb Cloud. Matching protocol is required to join. Let Steam update your game.

How reliable is Timeweb Cloud, and is it online now?

Check: connection. Timeweb Cloud is offline at this moment. Last contact was 32 hours ago. Reading: 0% uptime over the last 1 full day. It was up 0 of 24 hours. Check: first contact. Rust Metrics logged it on 26 October 2026.

Rules and settings

What settings and rules apply on Timeweb Cloud?

No gather rate appears in the name: Timeweb Cloud. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Timeweb Cloud?

The game generates a procedural map for Timeweb Cloud.

Join

How do you connect to Timeweb Cloud?

Press F1 in Rust and enter client.connect 178.207.82.239:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp3
Max players The server holds 3 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.