Lost1
Offline 178.207.165.229:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 158/250
- 101/200
- 14/250
- 16/250
- 12/100
- 17/200
Quick answers
from the figures on this pageWipe schedule
How often does Lost1 wipe, and when?
To tell the rhythm of Lost1, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 41 days 14 hours ago.
Lists and filters
Which tags does Lost1 carry, and what do they mean?
These are the tags Lost1 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Lost1?
On Rust Metrics, Lost1 sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Lost1 sit in the rankings?
Player hours over seven days put Lost1 at #13,187, in the top 61% of all ranked servers.
What player count does Lost1 carry?
Reading for Lost1: offline at this moment; last seen 35 days 8 hours ago.
Operator and location
Which location does Lost1 run from?
No region comes from Lost1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 178.207.165.229:28015.
What Rust version is Lost1 on?
Reading: Lost1, Rust network protocol 2633 and build 164530, Windows. Matching protocol is required to join. Let Steam update your game.
Is Lost1 up, and how often does it stay up?
Lost1 reports offline. The last reading came 35 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 17 September 2026.
Map and rules
What settings and rules apply on Lost1?
No gather rate appears in the name: Lost1. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.
What map is Lost1 on?
Procedural map on Lost1, made by the game's generator.
How to join
What do you do to join Lost1?
Press F1 in Rust and enter client.connect 178.207.165.229:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.