RUST METRICSFlight deck · live data
Data live Servers11,662 Players41,782 Populated2,976 Fresh wipes 3 h89 Scan5 min
‹ All servers178.205.164.99:28015
Offline Full Queue Fresh wipe Wipe due No query

pupok

Offline 178.205.164.99:28015 checked 39d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,243no region published
Last wipe40d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Thu 17 SepThu 17 SepWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 19:41 UTC40d ago 1 – running 1
Thu 17 Sep, 07:12 UTC40d ago 3 – 0.5 days 0
Wed 16 Sep, 18:06 UTC41d ago 3 – 0.5 days 0
Wed 16 Sep, 08:35 UTC41d ago 3 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on pupok?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 1 hours in.

When does pupok wipe?

There is no next wipe to predict: pupok wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 40 days 6 hours ago.

Lists and filters

Which tags does pupok carry, and what do they mean?

These are the tags pupok publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): The server runs game build 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does pupok appear in Rust Metrics lists and filters?

These Rust Metrics lists carry pupok: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does pupok sit in the rankings?

Ranking for pupok: #13,243 on seven-day player hours, top – of all ranked servers.

How full does pupok get?

Status for pupok: offline. Last seen 39 days 13 hours ago.

Server

Which location does pupok run from?

No region tag on pupok. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 178.205.164.99:28015.

What Rust version is pupok on?

Rust network protocol 2633 and build 162929 on Windows is the build pupok runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is pupok, and is it online now?

pupok reports offline. The last reading came 39 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 September 2026.

Settings and map

What rules does pupok enforce, and what are its settings?

Check: gather rate. The name pupok does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is pupok on?

Procedural map on pupok, made by the game's generator.

Connection

What do you do to join pupok?

To join: start Rust, press F1 and type client.connect 178.205.164.99:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs162929
Build The server runs game build 162929.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.