RUST METRICSFlight deck · live data
Data live Servers11,753 Players57,310 Populated3,407 Fresh wipes 3 h132 Scan5 min
‹ All servers178.204.99.94:28015
Offline Full Queue Fresh wipe Wipe due No query

Lost1

Offline 178.204.99.94:28015 checked 13d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,150top 70%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct18 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Lost1 wipe, and when?

To tell the rhythm of Lost1, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 16 days 10 hours ago the current world was made.

Tags

Which tags does Lost1 carry, and what do they mean?

These are the tags Lost1 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): The server runs game build 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Lost1 appear in Rust Metrics lists and filters?

On Rust Metrics, Lost1 sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does Lost1 sit in the rankings?

Ranking for Lost1: #15,150 on seven-day player hours, top 70% of all ranked servers.

What is the population on Lost1?

Lost1 is not responding; status offline, last seen 13 days 14 hours ago.

Server details

What location is Lost1 hosted in?

No region tag on Lost1. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 178.204.99.94:28015.

What Rust version is Lost1 on?

Rust network protocol 2634 and build 167584 on Windows is the build Lost1 runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Lost1, and is it online?

Reading: offline. Lost1 last answered 13 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 12 October 2026, recorded by Rust Metrics.

Map and rules

What rules does Lost1 enforce, and what are its settings?

Reading the name gives no gather rate for Lost1. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.

Which map is live on Lost1?

Procedural map on Lost1, made by the game's generator.

Join

How do you connect to Lost1?

To join: start Rust, press F1 and type client.connect 178.204.99.94:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players The server holds 5 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167584
Build The server runs game build 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.