T_T
Offline 178.199.202.100:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 10:25 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 500/625
- 30/250
- 50/250
- 257/325
- 98/200
- 110/150
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on T_T?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does T_T wipe, and when?
The rhythm of T_T's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 9 days 12 hours ago.
Lists and filters
How should you read the tags on T_T?
Tags published by T_T, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show T_T?
Rust Metrics lists featuring T_T: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does T_T sit in the rankings?
Player hours over seven days put T_T at #14,245, in the top 65% of all ranked servers.
What player count does T_T carry?
Reading for T_T: offline at this moment; last seen 9 days 12 hours ago.
Server details
What location is T_T hosted in?
Reading: location. T_T gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 178.199.202.100:28015.
What Rust version is T_T on?
Rust network protocol 2634 and build 167781 on Windows is the build T_T runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is T_T, and is it online now?
T_T reports offline. The last reading came 9 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 17 October 2026.
Rules and settings
What settings and rules apply on T_T?
No gather rate appears in the name: T_T. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is T_T on?
Procedural map on T_T, made by the game's generator.
Join
How can you get onto T_T?
To join: start Rust, press F1 and type client.connect 178.199.202.100:28015. Or press Launch Rust here and Steam opens the game and connects you.