UODA
Offline 178.184.243.134:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 261/275
- 20/250
- 17/250
- 162/200
- 67/200
- 39/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does UODA follow?
The rhythm of UODA's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 24 days 20 hours ago the current world was made.
Tags
Which tags does UODA carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from UODA. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show UODA?
These Rust Metrics lists carry UODA: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does UODA sit in the rankings?
Player hours over seven days put UODA at #15,410, in the top 68% of all ranked servers.
What player count does UODA carry?
Reading for UODA: offline at this moment; last seen 23 days 21 hours ago.
Server
Which location does UODA run from?
No region tag on UODA. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 178.184.243.134:28015.
What Rust version is UODA on?
Rust network protocol 2634 and build 166652 on Windows is the build UODA runs. To get in, your game needs the same protocol; Steam applies the update.
Is UODA up, and how often does it stay up?
UODA reports offline. The last reading came 23 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 4 October 2026.
Map and rules
What settings and rules apply on UODA?
Reading the name gives no gather rate for UODA. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on UODA?
Check: map. Procedural, generated by the game, on UODA.
How to join
How do you connect to UODA?
To join: start Rust, press F1 and type client.connect 178.184.243.134:28015. Or press Launch Rust here and Steam opens the game and connects you.