RUST METRICSFlight deck · live data
Data live Servers11,612 Players35,778 Populated2,872 Fresh wipes 3 h59 Scan5 min
‹ All servers178.177.239.67:28015
Offline Full Queue Fresh wipe Wipe due No query

nameserver

Offline 178.177.239.67:28015 checked 8d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,340top 69%
Last wipe11d agono schedule published
Next wipe2d 3hFri 30 Oct, 07:13 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep7 Oct12 Oct22 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 07:13 UTC, in 2d 3h. Every other Friday at 07:13 UTC · low confidence

usual gap14 daysbetween real wipes

Coming wipes

  1. WPT 1Fri 30 Oct, 07:13 UTC2d 3h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 15hFW
  3. WPT 3Fri 13 Nov, 07:13 UTC16d 3h
  4. WPT 4Fri 27 Nov, 07:13 UTC30d 3h
  5. WPT 5Thu 3 Dec, 19:00 UTC36d 15hFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:13 UTC11d ago – – running 0
Fri 2 Oct, 06:22 UTC25d ago – – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does nameserver wipe?

every other Friday at 07:13 UTC is how nameserver wipes. Due on Friday 30 October at 07:13 UTC is its next wipe. The world it runs now was made 11 days 20 hours ago.

Tags

Which tags does nameserver carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from nameserver. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show nameserver?

Rust Metrics lists featuring nameserver: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does nameserver hold among Rust servers?

Ranking for nameserver: #15,340 on seven-day player hours, top 69% of all ranked servers.

What player count does nameserver carry?

Status for nameserver: offline. Last seen 8 days ago.

Server details

Which location does nameserver run from?

Reading: location. nameserver gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 178.177.239.67:28015.

What Rust version is nameserver on?

Rust network protocol 2634 and build 167781 on Windows is the build nameserver runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is nameserver, and is it online now?

Check: connection. nameserver is offline at this moment. Last contact was 8 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 22 September 2026.

Settings and map

What rules does nameserver enforce, and what are its settings?

Reading the name gives no gather rate for nameserver. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC off, Valve's system.

Which map is live on nameserver?

Procedural map on nameserver, made by the game's generator.

Join

What do you do to join nameserver?

To join: start Rust, press F1 and type client.connect 178.177.239.67:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players The server holds 15 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.