nameserver
Offline 178.177.237.25:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
7% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 223/250
- 16/250
- 18/250
- 110/200
- 45/200
- 44/100
Quick answers
from the figures on this pageReset cycle
How often does nameserver wipe, and when?
To tell the rhythm of nameserver, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 32 days 4 hours ago the current world was made.
Tags
Which tags does nameserver carry, and what do they mean?
These are the tags nameserver publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does nameserver appear in Rust Metrics lists and filters?
On Rust Metrics, nameserver sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does nameserver sit in the rankings?
Ranking for nameserver: #14,456 on seven-day player hours, top 60% of all ranked servers.
What is the population on nameserver?
nameserver is not responding; status offline, last seen 27 days 19 hours ago.
Server
What location is nameserver hosted in?
No region comes from nameserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 178.177.237.25:28015.
What Rust version is nameserver on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by nameserver. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is nameserver, and is it online now?
Reading: offline. nameserver last answered 27 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 30 September 2026.
Settings and map
What rules does nameserver enforce, and what are its settings?
No gather rate appears in the name: nameserver. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is nameserver on?
The game generates a procedural map for nameserver.
Connection
How can you get onto nameserver?
Press F1 in Rust and enter client.connect 178.177.237.25:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.