YaroRust
Offline 178.176.77.124:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 564/625
- 36/250
- 68/250
- 281/325
- 116/200
- 122/150
Quick answers
from the figures on this pageWipe schedule
How often does YaroRust wipe, and when?
Its rhythm cannot be told from the wipes of YaroRust on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 38 days 10 hours ago.
Lists and filters
How should you read the tags on YaroRust?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from YaroRust. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show YaroRust?
On Rust Metrics, YaroRust sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does YaroRust hold among Rust servers?
Ranking for YaroRust: #13,272 on seven-day player hours, top – of all ranked servers.
What is the population on YaroRust?
Reading for YaroRust: offline at this moment; last seen 38 days 8 hours ago.
Server
What location is YaroRust hosted in?
Reading: location. YaroRust gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 178.176.77.124:28015.
What Rust version is YaroRust on?
Rust network protocol 2633 and build 164530 on Windows is the build YaroRust runs. Matching protocol is required to join. Let Steam update your game.
How reliable is YaroRust, and is it online now?
YaroRust reports offline. The last reading came 38 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 September 2026.
Rules and settings
What settings and rules apply on YaroRust?
No gather rate appears in the name: YaroRust. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is YaroRust on?
The game generates a procedural map for YaroRust.
Join
What do you do to join YaroRust?
Press F1 in Rust and enter client.connect 178.176.77.124:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.