┬лMy
Offline 178.176.216.13:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 676/725
- 438/475
- 40/250
- 53/250
- 217/250
- 142/175
Quick answers
from the figures on this pageWipe timing
When does ┬лMy wipe?
Its rhythm cannot be told from the wipes of ┬лMy on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 47 days 23 hours ago the current world was made.
Tags
How should you read the tags on ┬лMy?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from ┬лMy. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show ┬лMy?
Rust Metrics lists featuring ┬лMy: EU Rust servers, checked and Rust community servers: live readings. Reading: server list filters. It comes up under Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does ┬лMy hold among Rust servers?
Player hours over seven days put ┬лMy at #13,238, in the top – of all ranked servers.
How full does ┬лMy get?
┬лMy is not responding; status offline, last seen 39 days 23 hours ago.
Server details
Where does ┬лMy sit?
Reading: location. Nothing in the tags, but the name of ┬лMy points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 178.176.216.13:28015.
What Rust version is ┬лMy on?
Rust network protocol 2633 and build 163794 on Windows is the build ┬лMy runs. To get in, your game needs the same protocol; Steam applies the update.
Is ┬лMy up, and how often does it stay up?
┬лMy reports offline. The last reading came 39 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 18 September 2026.
Map and rules
What settings and rules apply on ┬лMy?
No gather rate appears in the name: ┬лMy. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on ┬лMy?
Check: map. Procedural, generated by the game, on ┬лMy.
Join
What do you do to join ┬лMy?
Check: join. Open Rust, press F1, then enter client.connect 178.176.216.13:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.