RUST METRICSFlight deck · live data
Data live Servers11,752 Players57,724 Populated3,422 Fresh wipes 3 h129 Scan5 min
‹ All servers178.175.175.26:28015
Offline Full Queue Fresh wipe Wipe due No query

TEST

Offline 178.175.175.26:28015 checked 7d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 2 /10

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average2peak 2
Rank#11,537top 52%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does TEST follow?

Its rhythm cannot be told from the wipes of TEST on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 7 days 21 hours ago the current world was made.

Lists and filters

Which tags does TEST carry, and what do they mean?

These are the tags TEST publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does TEST appear in Rust Metrics lists and filters?

These Rust Metrics lists carry TEST: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does TEST sit in the rankings?

Player hours over seven days put TEST at #11,537, in the top 52% of all ranked servers.

What player count does TEST carry?

Reading for TEST: offline at this moment; last seen 7 days ago. Check: players over seven days. Average 2, peak 2.

Server details

Which location does TEST run from?

No region tag on TEST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 178.175.175.26:28015.

What Rust version is TEST on?

Rust network protocol 2634 and build 167781 on Windows is the build TEST runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is TEST, and is it online now?

TEST reports offline. The last reading came 7 days ago. Reading: 0% uptime over the last 6 full days. It was up 0 of 144 hours. The first sighting on Rust Metrics was 21 October 2026.

Rules and settings

How is TEST configured, and what rules are in force?

Reading the name gives no gather rate for TEST. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on TEST?

Check: map. Procedural, generated by the game, on TEST.

Join

How can you get onto TEST?

To join: start Rust, press F1 and type client.connect 178.175.175.26:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.