My Server Name
Offline 178.172.240.178:28015 checked 5h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 686/750
- 59/250
- 94/250
- 400/450
- 208/250
- 174/250
Quick answers
from the figures on this pageReset cycle
What wipe timing does My Server Name follow?
Its rhythm cannot be told from the wipes of My Server Name on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 6 hours ago.
Tag meanings
How should you read the tags on My Server Name?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from My Server Name. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Server Name?
These Rust Metrics lists carry My Server Name: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Occupancy
Where does My Server Name sit in the rankings?
Player hours over seven days put My Server Name at #14,208, in the top 64% of all ranked servers.
What is the population on My Server Name?
My Server Name is not responding; status offline, last seen 5 hours ago. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 15:00 UTC, averaging 1 players at that hour.
Operator and location
Which location does My Server Name run from?
No region comes from My Server Name. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 178.172.240.178:28015.
What Rust version is My Server Name on?
Reading: My Server Name, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on My Server Name, and is it online?
Check: connection. My Server Name is offline at this moment. Last contact was 5 hours ago. Check: first contact. Rust Metrics logged it on 27 October 2026.
Map and rules
What rules does My Server Name enforce, and what are its settings?
Reading the name gives no gather rate for My Server Name. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Server Name?
Check: map. Procedural, generated by the game, on My Server Name.
Join
How do you connect to My Server Name?
To join: start Rust, press F1 and type client.connect 178.172.240.178:28015. Or press Launch Rust here and Steam opens the game and connects you.