Oxide Test Server
Offline 178.168.43.230:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
25% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 500/250
- 328/325
- 34/250
- 36/250
- 165/200
- 74/100
Quick answers
from the figures on this pageReset cycle
When does Oxide Test Server wipe?
Its rhythm cannot be told from the wipes of Oxide Test Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 44 days 23 hours ago the current world was made.
Tags
How should you read the tags on Oxide Test Server?
Tags published by Oxide Test Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Oxide Test Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Oxide Test Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Oxide Test Server hold among Rust servers?
Ranking for Oxide Test Server: #13,324 on seven-day player hours, top – of all ranked servers.
What player count does Oxide Test Server carry?
Status for Oxide Test Server: offline. Last seen 38 days 2 hours ago.
Server details
Where does Oxide Test Server sit?
No region comes from Oxide Test Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 178.168.43.230:28015.
What Rust version is Oxide Test Server on?
Version check: Rust network protocol 2633 and build 164530 on Linux, run by Oxide Test Server. Matching protocol is required to join. Let Steam update your game.
Is Oxide Test Server up, and how often does it stay up?
Reading: offline. Oxide Test Server last answered 38 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 20 September 2026.
Map and rules
What rules does Oxide Test Server enforce, and what are its settings?
Reading the name gives no gather rate for Oxide Test Server. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.
Which map is live on Oxide Test Server?
Check: map. Procedural, generated by the game, on Oxide Test Server.
How to join
How can you get onto Oxide Test Server?
Check: join. Open Rust, press F1, then enter client.connect 178.168.43.230:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.