ServerName
Offline 178.167.40.77:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 09:08 UTC31d ago | 1 | – | running | 1 |
| Thu 10 Sep, 14:12 UTC47d ago | – | – | 15.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 480/475
- 277/225
- 30/250
- 34/250
- 148/200
- 55/100
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on ServerName?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.
What wipe timing does ServerName follow?
The rhythm of ServerName's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 31 days 23 hours ago.
Lists and filters
Which tags does ServerName carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167648 (Build): Game build reading: 167648; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from ServerName. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show ServerName?
On Rust Metrics, ServerName sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does ServerName hold among Rust servers?
Player hours over seven days put ServerName at #13,322, in the top 61% of all ranked servers.
What player count does ServerName carry?
ServerName is not responding; status offline, last seen 15 days 16 hours ago.
Operator and location
What location is ServerName hosted in?
No region comes from ServerName. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 178.167.40.77:28015.
What Rust version is ServerName on?
Version check: Rust network protocol 2635 and build 167648 on Windows, run by ServerName. Check: protocol. To join, your game must match; Steam handles the update.
Is ServerName up, and how often does it stay up?
Check: connection. ServerName is offline at this moment. Last contact was 15 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 23 September 2026.
Rules and settings
What rules does ServerName enforce, and what are its settings?
Reading the name gives no gather rate for ServerName. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is ServerName on?
Procedural map on ServerName, made by the game's generator.
Join
How can you get onto ServerName?
To join: start Rust, press F1 and type client.connect 178.167.40.77:28015. Or press Launch Rust here and Steam opens the game and connects you.