RUST METRICSFlight deck · live data
Data live Servers11,757 Players61,690 Populated3,500 Fresh wipes 3 h131 Scan5 min
‹ All servers178.159.34.25:28015
Offline Full Queue Fresh wipe Wipe due No query

Teste

Offline EU 178.159.34.25:28015 checked 43d ago

weekly wipes vanillapremium
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,890#2340 in EU
Last wipe43d agoweekly schedule
Next wipe5d 4hMon 2 Nov, 03:22 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 03:22 UTC, in 5d 4h. Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Mon 2 Nov, 03:22 UTC5d 4h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 19hFW
  3. WPT 3Mon 9 Nov, 03:22 UTC12d 4h
  4. WPT 4Mon 16 Nov, 03:22 UTC19d 4h
  5. WPT 5Mon 23 Nov, 03:22 UTC26d 4h
  6. WPT 6Mon 30 Nov, 03:22 UTC33d 4h
  7. WPT 7Thu 3 Dec, 19:00 UTC36d 19hFW
  8. WPT 8Mon 7 Dec, 03:22 UTC40d 4h

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 03:22 UTC43d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Teste when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 9 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Teste follow?

Its tag guides the prediction: too few of Teste's wipes are on record to confirm its schedule. Monday 2 November at 03:22 UTC is when its next wipe is due. The world it runs now was made 43 days 19 hours ago. The tags state a wipe schedule of one wipe a week.

Lists and filters

How should you read the tags on Teste?

These are the tags Teste publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^q (Premium): Premium status is required to join; EU (Europe): Europe is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Teste?

On Rust Metrics, Teste sits in these lists: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly.

Player count

What position does Teste hold among Rust servers?

Player hours over the last seven days put Teste at #12,890, #2,340 in Europe, in the top – of all ranked servers.

How full does Teste get?

Reading for Teste: offline at this moment; last seen 43 days 9 hours ago.

Operator and location

Where does Teste sit?

Reading: location. The EU tag puts Teste in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 178.159.34.25:28015.

What Rust version is Teste on?

Reading: Teste, Rust network protocol 2633 and build 163794, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Teste, and is it online?

Check: connection. Teste is offline at this moment. Last contact was 43 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 14 September 2026.

Map and rules

How is Teste configured, and what rules are in force?

No gather rate appears in the name: Teste. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Premium status is required to join. Check: anti-cheat. VAC, Valve's system, is on.

What map is Teste on?

Check: map. Procedural, generated by the game, on Teste.

Join

How do you connect to Teste?

To join: start Rust, press F1 and type client.connect 178.159.34.25:28015. Or press Launch Rust here and Steam opens the game and connects you. Premium status is required to join.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^w,^v,EU,gmrust,cs163794,^q,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build Game build reading: 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^q
Premium Premium status is required to join.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.