RUST METRICSFlight deck · live data
Data live Servers11,722 Players56,412 Populated3,390 Fresh wipes 3 h139 Scan5 min
‹ All servers178.158.216.77:28015
Offline Full Queue Fresh wipe Wipe due No query

SD | Community

Offline 178.158.216.77:28015 checked 16h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,570top 66%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Memory–48 h peak 1 players
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does SD | Community wipe?

The rhythm of SD | Community's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 7 days 15 hours ago.

Tag meanings

Which tags does SD | Community carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from SD | Community. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does SD | Community appear in Rust Metrics lists and filters?

These Rust Metrics lists carry SD | Community: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does SD | Community sit in the rankings?

Player hours over seven days put SD | Community at #14,570, in the top 66% of all ranked servers.

What is the population on SD | Community?

Status for SD | Community: offline. Last seen 16 hours ago. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 06:00 UTC, 0 players on average.

Server

What location is SD | Community hosted in?

Reading: location. SD | Community gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 178.158.216.77:28015.

What Rust version is SD | Community on?

Rust network protocol 2635 and build 168909 on Windows is the build SD | Community runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on SD | Community, and is it online?

SD | Community reports offline. The last reading came 16 hours ago. The first sighting on Rust Metrics was 27 October 2026.

Rules and settings

How is SD | Community configured, and what rules are in force?

Reading the name gives no gather rate for SD | Community. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on SD | Community?

Procedural map on SD | Community, made by the game's generator.

Connection

How can you get onto SD | Community?

Press F1 in Rust and enter client.connect 178.158.216.77:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.