RUST METRICSFlight deck · live data
Data live Servers11,582 Players33,161 Populated2,855 Fresh wipes 3 h65 Scan5 min
‹ All servers178.155.22.95:54403
Offline Full Queue Fresh wipe Wipe due No query

ICE Map Forge local verification

Offline 178.155.22.95:54403 checked 1d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,423top 69%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does ICE Map Forge local verification follow?

Its rhythm cannot be told from the wipes of ICE Map Forge local verification on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 38 hours ago.

Lists and filters

How should you read the tags on ICE Map Forge local verification?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from ICE Map Forge local verification. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show ICE Map Forge local verification?

On Rust Metrics, ICE Map Forge local verification sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

Where does ICE Map Forge local verification sit in the rankings?

Ranking for ICE Map Forge local verification: #15,423 on seven-day player hours, top 69% of all ranked servers.

What player count does ICE Map Forge local verification carry?

Reading for ICE Map Forge local verification: offline at this moment; last seen 38 hours ago. Seven-day reading: 0 players on average.

Server

Where does ICE Map Forge local verification sit?

No region tag on ICE Map Forge local verification. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 178.155.22.95:54403.

What Rust version is ICE Map Forge local verification on?

Rust network protocol 2634 and build 167781 on Windows is the build ICE Map Forge local verification runs. Matching protocol is required to join. Let Steam update your game.

How reliable is ICE Map Forge local verification, and is it online now?

ICE Map Forge local verification reports offline. The last reading came 38 hours ago. Reading: 0% uptime over the last 1 full day. It was up 0 of 24 hours. Reading: first seen 26 October 2026, recorded by Rust Metrics.

Rules and settings

How is ICE Map Forge local verification configured, and what rules are in force?

Check: gather rate. The name ICE Map Forge local verification does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Connection

How can you get onto ICE Map Forge local verification?

Check: join. Open Rust, press F1, then enter client.connect 178.155.22.95:54403. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp0
Max players The server holds 0 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.