myserver
Offline 178.141.227.214:28015 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe timing
When does myserver wipe?
The rhythm of myserver's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 28 days 10 hours ago.
Tags
How should you read the tags on myserver?
Tags published by myserver, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show myserver?
On Rust Metrics, myserver sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does myserver hold among Rust servers?
Player hours over seven days put myserver at #16,368, in the top 68% of all ranked servers.
What player count does myserver carry?
Status for myserver: offline. Last seen 28 days 9 hours ago.
Server
Which location does myserver run from?
No region comes from myserver. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 178.141.227.214:28015.
What Rust version is myserver on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by myserver. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is myserver, and is it online now?
myserver reports offline. The last reading came 28 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Settings and map
What rules does myserver enforce, and what are its settings?
Check: gather rate. The name myserver does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on myserver?
Check: map. Procedural, generated by the game, on myserver.
Join
How can you get onto myserver?
Press F1 in Rust and enter client.connect 178.141.227.214:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.