RUST METRICSFlight deck · live data
Data live Servers11,749 Players55,156 Populated3,381 Fresh wipes 3 h134 Scan5 min
‹ All servers178.129.146.216:28015
Offline Full Queue Fresh wipe Wipe due No query

myserver

Offline 178.129.146.216:28015 checked 1d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.8 1.5 2.2 3 PAX 0 /3

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#10,566top 48%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75112:0013:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does myserver wipe?

Its rhythm cannot be told from the wipes of myserver on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 3 hours ago.

Tags

How should you read the tags on myserver?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp3 (Max players): 3 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from myserver. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show myserver?

These Rust Metrics lists carry myserver: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does myserver hold among Rust servers?

Ranking for myserver: #10,566 on seven-day player hours, top 48% of all ranked servers.

How full does myserver get?

myserver is not responding; status offline, last seen 32 hours ago. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 0 players, at 14:00 UTC over the last 48 hours.

Server details

Which location does myserver run from?

No region tag on myserver. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 178.129.146.216:28015.

What Rust version is myserver on?

Reading: myserver, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on myserver, and is it online?

myserver reports offline. The last reading came 32 hours ago. Uptime for the last 3 full days: 8 of 72 hours, or 11%. Reading: first seen 24 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on myserver?

Reading the name gives no gather rate for myserver. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on myserver?

Procedural map on myserver, made by the game's generator.

Connection

How can you get onto myserver?

To join: start Rust, press F1 and type client.connect 178.129.146.216:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp3
Max players 3 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.