RUST METRICSFlight deck · live data
Data live Servers11,743 Players54,666 Populated3,375 Fresh wipes 3 h133 Scan5 min
‹ All servers178.117.87.240:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Today Die Tomorrow

Offline 178.117.87.240:28015 checked 6h ago

quad softcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 1 /20

Players now

5% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#8,168top 37%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75116:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 37% of all ranked servers, and #437 of the quad servers (top 53%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:28 UTC11d ago 1 – running 1
Sun 4 Oct, 11:01 UTC24d ago 1 held half 13.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rust Today Die Tomorrow?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

How often does Rust Today Die Tomorrow wipe, and when?

The rhythm of Rust Today Die Tomorrow's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 24 days 12 hours ago.

Tag meanings

Which tags does Rust Today Die Tomorrow carry, and what do they mean?

Check: tags. The game's server browser reads gmsoftcore (Game mode): An easier set of rules: softcore; mp20 (Max players): Slots: 20; ts4 (Group limit): Team cap: 4; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Rust Today Die Tomorrow. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust Today Die Tomorrow appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Today Die Tomorrow: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Player count

What position does Rust Today Die Tomorrow hold among Rust servers?

Player hours over seven days put Rust Today Die Tomorrow at #8,168, in the top 37% of all ranked servers. Among servers in quad, it stands at #437.

What is the population on Rust Today Die Tomorrow?

Reading for Rust Today Die Tomorrow: offline at this moment; last seen 6 hours ago. Seven-day check: 1 players on average. Peak reading: 1. The last 48 hours peaked at 16:00 UTC, averaging 1 players at that hour.

Server

Which location does Rust Today Die Tomorrow run from?

Reading: location. Rust Today Die Tomorrow gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 178.117.87.240:28015.

What Rust version is Rust Today Die Tomorrow on?

Reading: Rust Today Die Tomorrow, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Rust Today Die Tomorrow, and is it online?

Reading: offline. Rust Today Die Tomorrow last answered 6 hours ago. Uptime for the last 7 full days: 7 of 168 hours, or 4%. Check: first contact. Rust Metrics logged it on 16 September 2026.

Settings and map

How is Rust Today Die Tomorrow configured, and what rules are in force?

No gather rate appears in the name: Rust Today Die Tomorrow. Groups stop at 4 players. The label given is quad. softcore, Facepunch's lighter mode: some loot is kept — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is Rust Today Die Tomorrow on?

Procedural map on Rust Today Die Tomorrow, made by the game's generator.

Connection

How can you get onto Rust Today Die Tomorrow?

Press F1 in Rust and enter client.connect 178.117.87.240:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode An easier set of rules: softcore.
mp20
Max players Slots: 20.
ts4
Group limit Team cap: 4.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.