RUST METRICSFlight deck · live data
Data live Servers11,644 Players41,758 Populated2,886 Fresh wipes 3 h107 Scan5 min
‹ All servers178.105.126.158:25577
Offline Full Queue Fresh wipe Wipe due No query

e2e-rust-renamed

Offline 178.105.126.158:25577 checked 45d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,049no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does e2e-rust-renamed wipe, and when?

Its rhythm cannot be told from the wipes of e2e-rust-renamed on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 45 days 16 hours ago.

Tag meanings

Which tags does e2e-rust-renamed carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from e2e-rust-renamed. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does e2e-rust-renamed appear in Rust Metrics lists and filters?

These Rust Metrics lists carry e2e-rust-renamed: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does e2e-rust-renamed sit in the rankings?

Ranking for e2e-rust-renamed: #15,049 on seven-day player hours, top – of all ranked servers.

What player count does e2e-rust-renamed carry?

e2e-rust-renamed is not responding; status offline, last seen 45 days 16 hours ago.

Operator and location

Which location does e2e-rust-renamed run from?

Reading: location. e2e-rust-renamed gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 178.105.126.158:25577.

What Rust version is e2e-rust-renamed on?

Rust network protocol 2633 and build 163794 on Linux is the build e2e-rust-renamed runs. Matching protocol is required to join. Let Steam update your game.

How reliable is e2e-rust-renamed, and is it online now?

e2e-rust-renamed reports offline. The last reading came 45 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 14 September 2026.

Settings and map

What settings and rules apply on e2e-rust-renamed?

Check: gather rate. The name e2e-rust-renamed does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is e2e-rust-renamed on?

The game generates a procedural map for e2e-rust-renamed.

Connection

How can you get onto e2e-rust-renamed?

Check: join. Open Rust, press F1, then enter client.connect 178.105.126.158:25577. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build Build 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.