RUST METRICSFlight deck · live data
Data live Servers11,741 Players62,626 Populated3,351 Fresh wipes 3 h195 Scan5 min
‹ All servers177.82.118.50:28015
Online Full Queue Fresh wipe Wipe due No query

Shyland

Online 177.82.118.50:28015 checked 12m ago

COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 145 SERVER FPS

Server fps

48 h low 135 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 46,654 ×1000

Entities

48 h range 44,469–46,889 · memory 1,890 MB
1239 ET SINCE RESTART 3D 16H

Uptime

3 days 16 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,323top 69%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Memory1,890MBat the last reading
REC 1

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Shyland wipe, and when?

To tell the rhythm of Shyland, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 23 days 10 hours ago.

Tag meanings

How should you read the tags on Shyland?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from Shyland. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Shyland appear in Rust Metrics lists and filters?

On Rust Metrics, Shyland sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Shyland hold among Rust servers?

Player hours over seven days put Shyland at #15,323, in the top 69% of all ranked servers.

What is the population on Shyland?

Current headcount on Shyland: 0 players, 10 slots available. Check: player average. 0 over the last seven days.

Server

Where does Shyland sit?

No region tag on Shyland. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 177.82.118.50:28015.

What Rust version is Shyland on?

Reading: Shyland, Rust network protocol 2634 and build 166652, Linux. Matching protocol is required to join. Let Steam update your game.

How does Shyland perform?

Reading: 161 server fps on average across the last 48 hours. It never dropped below 135. Reading: 46,889 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,958 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Shyland, and is it online now?

Check: connection. Shyland is online at this moment. By its reported uptime, the last restart was roughly 3 days 16 hours ago. Uptime for the last 7 full days: 136 of 168 hours, or 81%. Check: first contact. Rust Metrics logged it on 6 October 2026.

Map and rules

What settings and rules apply on Shyland?

No gather rate appears in the name: Shyland. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on Shyland?

Check: map. Procedural, size 3,000, seed 12345, generated by the game on Shyland. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to Shyland?

Check: join. Open Rust, press F1, then enter client.connect 177.82.118.50:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.