Venux - Test Server
Offline 177.54.149.123:28315 checked 12h ago
Server instruments
last reading Thu 10:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 151 · below 20 is lag, below 10 is badEntities
48 h range 46,610–48,922 · memory 2,031 MBUptime
2 days 12 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 139/250
- 173/250
- 528/675
- 31/100
- 613/775
- 498/625
Quick answers
from the figures on this pageWipe timing
What wipe timing does Venux - Test Server follow?
The rhythm of Venux - Test Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 3 days 1 hours ago.
Tag meanings
Which tags does Venux - Test Server carry, and what do they mean?
These are the tags Venux - Test Server publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp250 (Max players): Slots: 250; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Venux - Test Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Venux - Test Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does Venux - Test Server hold among Rust servers?
Ranking for Venux - Test Server: #15,290 on seven-day player hours, top 69% of all ranked servers.
What player count does Venux - Test Server carry?
Status for Venux - Test Server: offline. Last seen 12 hours ago. Check: player average. 0 over the last seven days.
Operator and location
Where does Venux - Test Server sit?
Reading: location. Venux - Test Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 177.54.149.123:28315.
What Rust version is Venux - Test Server on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Venux - Test Server. Check: protocol. To join, your game must match; Steam handles the update.
How does Venux - Test Server perform?
Reading: 190 server fps on average across the last 48 hours. It never dropped below 151. Check: entities. The peak was 48,922, counting buildings, deployables and the rest of the world. Memory peak: 2,031 MB. What players call lag comes from low fps and an entity count on the rise.
Is Venux - Test Server up, and how often does it stay up?
Venux - Test Server reports offline. The last reading came 12 hours ago. By its reported uptime, the last restart was roughly 2 days 12 hours ago. Reading: 98% uptime over the last 2 full days. It was up 47 of 48 hours. The first sighting on Rust Metrics was 26 October 2026.
Map and rules
What rules does Venux - Test Server enforce, and what are its settings?
Check: gather rate. The name Venux - Test Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Venux - Test Server?
Size 3,000 and seed 123456789: the game generates the procedural map on Venux - Test Server from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
What do you do to join Venux - Test Server?
Check: join. Open Rust, press F1, then enter client.connect 177.54.149.123:28315. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.