RUST METRICSFlight deck · live data
Data live Servers11,686 Players34,939 Populated2,865 Fresh wipes 3 h97 Scan5 min
‹ All servers177.225.80.84:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Tijuanaland

Offline 177.225.80.84:28015 checked 45d ago

pve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank–score 0
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Rust Tijuanaland wipe?

The rhythm of Rust Tijuanaland's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 46 days 1 hours ago.

Lists and filters

Which tags does Rust Tijuanaland carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world itself is the hazard from Rust Tijuanaland. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rust Tijuanaland?

These Rust Metrics lists carry Rust Tijuanaland: Rust community servers: live readings and Rust PvE servers. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

How full does Rust Tijuanaland get?

Status for Rust Tijuanaland: offline. Last seen 45 days 21 hours ago.

Server details

Where does Rust Tijuanaland sit?

No region tag on Rust Tijuanaland. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 177.225.80.84:28015.

What Rust version is Rust Tijuanaland on?

Version check: Rust network protocol 2633 and build 163794 on Windows, run by Rust Tijuanaland. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Rust Tijuanaland, and is it online now?

Reading: offline. Rust Tijuanaland last answered 45 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is Rust Tijuanaland configured, and what rules are in force?

No gather rate appears in the name: Rust Tijuanaland. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; fighting between players is off. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rust Tijuanaland on?

Procedural map on Rust Tijuanaland, made by the game's generator.

Connection

What do you do to join Rust Tijuanaland?

Press F1 in Rust and enter client.connect 177.225.80.84:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build The server runs game build 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.