Teste Local
Offline 177.191.235.202:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 15:40 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 383/425
- 463/500
- 983/1000
- 57/100
- 987/1000
- 26/250
Quick answers
from the figures on this pageWipe timing
What happens on Teste Local when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
How often does Teste Local wipe, and when?
The rhythm of Teste Local's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 1 hours ago.
Lists and filters
Which tags does Teste Local carry, and what do they mean?
These are the tags Teste Local publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Teste Local appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Teste Local: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does Teste Local hold among Rust servers?
Player hours over seven days put Teste Local at #15,333, in the top 69% of all ranked servers.
How full does Teste Local get?
Status for Teste Local: offline. Last seen 9 days 16 hours ago.
Operator and location
What location is Teste Local hosted in?
Reading: location. Teste Local gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 177.191.235.202:28015.
What Rust version is Teste Local on?
Reading: Teste Local, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Teste Local, and is it online?
Teste Local reports offline. The last reading came 9 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Teste Local enforce, and what are its settings?
No gather rate appears in the name: Teste Local. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is Teste Local on?
Check: map. Procedural, generated by the game, on Teste Local.
How to join
How can you get onto Teste Local?
Press F1 in Rust and enter client.connect 177.191.235.202:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.