RUST METRICSFlight deck · live data
Data live Servers11,696 Players45,884 Populated3,156 Fresh wipes 3 h101 Scan5 min
‹ All servers177.154.6.238:28015
Offline Full Queue Fresh wipe Wipe due No query

Marreco Local Server

Offline 177.154.6.238:28015 checked 19d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,298top 65%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Marreco Local Server wipe, and when?

Its rhythm cannot be told from the wipes of Marreco Local Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 21 hours ago.

Tags

How should you read the tags on Marreco Local Server?

These are the tags Marreco Local Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): The server runs game build 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Marreco Local Server appear in Rust Metrics lists and filters?

On Rust Metrics, Marreco Local Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Marreco Local Server hold among Rust servers?

Player hours over seven days put Marreco Local Server at #14,298, in the top 65% of all ranked servers.

How full does Marreco Local Server get?

Reading for Marreco Local Server: offline at this moment; last seen 19 days 17 hours ago.

Server details

Where does Marreco Local Server sit?

No region tag on Marreco Local Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 177.154.6.238:28015.

What Rust version is Marreco Local Server on?

Rust network protocol 2634 and build 167231 on Windows is the build Marreco Local Server runs. Matching protocol is required to join. Let Steam update your game.

Is Marreco Local Server up, and how often does it stay up?

Marreco Local Server reports offline. The last reading came 19 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 9 October 2026.

Map and rules

What rules does Marreco Local Server enforce, and what are its settings?

Reading the name gives no gather rate for Marreco Local Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is Marreco Local Server on?

The game generates a procedural map for Marreco Local Server.

Connection

How can you get onto Marreco Local Server?

Check: join. Open Rust, press F1, then enter client.connect 177.154.6.238:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players Slots: 500.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167231
Build The server runs game build 167231.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.