Rust by: Joribaldo
Offline 177.106.63.21:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 110/250
- 130/200
- 482/575
- 32/100
- 554/650
- 455/525
Quick answers
from the figures on this pageWipe timing
What wipe timing does Rust by: Joribaldo follow?
To tell the rhythm of Rust by: Joribaldo, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 39 days 3 hours ago the current world was made.
Tags
Which tags does Rust by: Joribaldo carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Rust by: Joribaldo. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust by: Joribaldo appear in Rust Metrics lists and filters?
On Rust Metrics, Rust by: Joribaldo sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Rust by: Joribaldo sit in the rankings?
Ranking for Rust by: Joribaldo: #11,977 on seven-day player hours, top 53% of all ranked servers.
How full does Rust by: Joribaldo get?
Reading for Rust by: Joribaldo: offline at this moment; last seen 34 days 23 hours ago.
Server
Where does Rust by: Joribaldo sit?
No region tag on Rust by: Joribaldo. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 177.106.63.21:28015.
What Rust version is Rust by: Joribaldo on?
Rust network protocol 2633 and build 164530 on Windows is the build Rust by: Joribaldo runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Rust by: Joribaldo, and is it online?
Check: connection. Rust by: Joribaldo is offline at this moment. Last contact was 34 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 24 September 2026, recorded by Rust Metrics.
Settings and map
What rules does Rust by: Joribaldo enforce, and what are its settings?
Reading the name gives no gather rate for Rust by: Joribaldo. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is Rust by: Joribaldo on?
Check: map. Procedural, size 2,000, seed 608812100, generated by the game on Rust by: Joribaldo. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How do you connect to Rust by: Joribaldo?
Press F1 in Rust and enter client.connect 177.106.63.21:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.