RUST METRICSFlight deck · live data
Data live Servers11,731 Players65,070 Populated3,342 Fresh wipes 3 h200 Scan5 min
‹ All servers177.106.63.21:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust by: Joribaldo

Offline 177.106.63.21:28015 checked 34d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 2 /10

Players now

20% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#11,977top 53%
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Rust by: Joribaldo follow?

To tell the rhythm of Rust by: Joribaldo, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 39 days 3 hours ago the current world was made.

Tags

Which tags does Rust by: Joribaldo carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Rust by: Joribaldo. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust by: Joribaldo appear in Rust Metrics lists and filters?

On Rust Metrics, Rust by: Joribaldo sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Rust by: Joribaldo sit in the rankings?

Ranking for Rust by: Joribaldo: #11,977 on seven-day player hours, top 53% of all ranked servers.

How full does Rust by: Joribaldo get?

Reading for Rust by: Joribaldo: offline at this moment; last seen 34 days 23 hours ago.

Server

Where does Rust by: Joribaldo sit?

No region tag on Rust by: Joribaldo. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 177.106.63.21:28015.

What Rust version is Rust by: Joribaldo on?

Rust network protocol 2633 and build 164530 on Windows is the build Rust by: Joribaldo runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Rust by: Joribaldo, and is it online?

Check: connection. Rust by: Joribaldo is offline at this moment. Last contact was 34 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 24 September 2026, recorded by Rust Metrics.

Settings and map

What rules does Rust by: Joribaldo enforce, and what are its settings?

Reading the name gives no gather rate for Rust by: Joribaldo. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rust by: Joribaldo on?

Check: map. Procedural, size 2,000, seed 608812100, generated by the game on Rust by: Joribaldo. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to Rust by: Joribaldo?

Press F1 in Rust and enter client.connect 177.106.63.21:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build Game build reading: 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.